AI Insights · Timothy · October 2025
Top Down Games Performance on Unified Platform in France, Q3 2025
Explore the performance trends of the top 5 top-down games in France during Q3 2025, with insights into downloads, revenue, and active users.
In the third quarter of 2025, the top 5 top-down games on the unified platform in France exhibited diverse trends in downloads, revenue, and active users. This analysis is based on data from Sensor Tower, where further insights can be found.
Block Blast! from Hungry Studio showed fluctuating weekly downloads, starting at around 104K and peaking at 162K by the end of September. Active users remained consistently high, reaching over 2.6M mid-quarter.
Vita Mahjong by Vita Studio experienced a steady increase in weekly downloads, reaching a peak of 87K in mid-September. Revenue also grew slightly, ending the quarter at approximately $937. Active users maintained a range between 500K and 600K.
Kingshot from Century Games Pte. Ltd. saw a consistent rise in weekly revenue, peaking at $369K. Downloads fluctuated, with a high of 69K mid-quarter. Active users showed an upward trend, peaking at 270K.
Clash Royale by Supercell had a significant increase in weekly revenue, reaching $632K at the start of September. Downloads saw a notable rise, hitting 73K by the end of the quarter. Active users consistently increased, reaching over 4.4M.
Finally, Offline Games - No Wifi Games from Moreno Maio had a peak in weekly downloads at 59K in early August, with revenue showing a slight decline, ending at $523. Active users dropped towards the end of the quarter, settling at 597K.
These trends highlight the dynamic nature of the top-down games market in France, with each app showing unique patterns in user engagement and monetization.